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Cabin Wood with Unreal Engine 4

Breafing for this task:

Please build a small scene that contains a wooden cabin. The cabin should look old, weathered and abandoned, but not totally destroyed or falling apart. Try to achieve a realistic weathered look without it becoming too noisy. It should have these things:

- Wooden shingle roof
- Wooden plank walls
- Wooden porch, windows and doors
- It should be a small cabin, one story or with at most one additional upper level
- Signs of weathering from a wet/damp environment. Moss, lichen, mold, discoloration, etc.
- The house should look abandoned, neglected and weathered, but not half destroyed or with major structural damage.

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Images are the result of this task and its explanation.

Cabin Wood with Post Process Volume

Cabin Wood with Post Process Volume

Cabin Wood without Post Process Volume

Cabin Wood without Post Process Volume

Single Objects wich later will be duplicated in scene

Single Objects wich later will be duplicated in scene

1rst part of  the explanation of how I work as environment artist in UE4

1rst part of the explanation of how I work as environment artist in UE4

2nd part

2nd part

3rd part

3rd part

4th part

4th part

5th part

5th part

6th part

6th part

Wood Planks and nailed nails made in Zbrush

Wood Planks and nailed nails made in Zbrush

Cabin Wood with his Uv Map

Cabin Wood with his Uv Map

Different patterns of the wooden roof

Different patterns of the wooden roof

Door, Window and wood planks to be duplicated in scene

Door, Window and wood planks to be duplicated in scene

Rocks and Plants from Epic Games Cave Showroom

Rocks and Plants from Epic Games Cave Showroom