I was requested to model the bed of the photograph (with only this photo as a reference as well as for extract its textures) into a 10.000 polygons for a videogame.
Below there is a Level of Detail 1 with 2.941 triangles (so it has less than 3.000 polygons).
This is the result.
Classic bed MainShape (LOD 0: 13.536 Tris)
Classic bed (LOD 1: 2.941 Tris)