Summary

3D Environment and Prop artist who thrives in a creative setting, is collaborative, experienced, efficient, hard-working, problem solving, and loves creating stand out game art.

Skills:

3 years of experience in 3D Videogames
7 years of experience in Sequential Arts
Unreal Engine 4, including knowledge of asset pipeline, level creation, matinee, terrain sculpting, lighting, Blueprints and PBR materials implementation.
Low Poly and High Poly 3D modelling
Normal maps from High Poly model
High poly sculpting for normal projection
Texturing, including PBR pipelines.
Proficient in prop, environment and hard surface art
Experience working in small teams
Experience in game design, level design and storytelling/screenwriting

Software:

Digital 3D
Pixologic Zbrush 4R6, Luxology Modo 801, Substance Painter 1.3, Substance Designer 5.0.2, Autodesk 3DsMax 2015, Autodesk Maya 2015, Newtek Lightwave 3D 11.5, The Foundry Mari 2.6, Quixel Suite 1.6, Marmoset Toolbag, Unity 4.5, Unreal Engine 4.

Digital 2D
Adobe Photoshop CC, Adobe Flash CC, Adobe Premiere CC, Adobe After Effects CC, Final Cut Pro, Manga Studio 5, Wacom Graphic Tablet.

No Digital
Pencil & Rubber.

Languages:

English: Fluent
Spanish: Native
Catalan: Native

Demo Reel

Skills

  • 3D Modeling
  • Low-poly Modeling
  • Prop Modeling
  • Character Modeling
  • Creature Modeling
  • PBR Texturing
  • Digital Painting
  • Texture Baking
  • Digital Sculpting
  • Environment Modeling
  • Texturing
  • Sequential Art
  • Software Proficiency

    Modo
    Modo
    ZBrush
    ZBrush
    Substance Painter
    Substance Painter
    Unreal Engine
    Unreal Engine
    Unity
    Unity
    3ds Max
    3ds Max
    Maya
    Maya
    Substance Designer
    Substance Designer
    LightWave 3D
    LightWave 3D
    Mari
    Mari
    Photoshop
    Photoshop
    Manga Studio
    Manga Studio
    After Effects
    After Effects
    Premiere
    Premiere
    Quixel Suite
    Quixel Suite
    Flash
    Flash

    Experience

    3D modeler Freelance

    Freelance
    January 2014 - Present | Barcelona, Spain

    3D projects

    Freelance Comic Projects

    Editores de Tebeos SL. (EDT)
    June 2013 - December 2013 | Barcelona, Spain

    Comic in black and White in Manga Style for a Spanish Publisher.

    NowDays it does not exist anymore. http://es.wikipedia.org/wiki/Editores_de_Tebeos

    3D low-poly Modeler

    Zebra Design SD
    December 2012 - June 2013 | Colombres, Asturias, Spain

    http://zebrasd.com/

    Graphic Novel Artist with "ARKHAM roots"

    Amilova.com
    October 2011 - July 2012 | Barcelona, Bulgaria

    Online Comic for purchase by a Premium acount where users purchased through Paypal. Over 250 pages had been done.

    http://www.amilova.com/fr/BD-manga/34/arkham-roots.html

    General Digital Composer and Comic 3D Artist

    Supernova Media
    September 2009 - June 2011 | Paris, France

    Project made in 3D and After Effects, 8 Minutes, Drama, The Good God Man.

    http://www.supernova-media.com/